Author: Deepu
Core Author: GYS
Release Date: 30/4/2026
Installation:
► Show Spoiler
Note: Agent X Weapons 2g only supported with UN1p.
--> copy the .u, .int files to the UnrealTournament's System folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
--> Add this line to server startup or MapVote mutator list "AXW.AXReplacer"
[Engine.GameEngine]
ServerPackages=UN1p
ServerPackages=AXW2g
ServerActors=UN.UN
Note: do not add AXW as server package.
--> copy the .u, .int files to the UnrealTournament's System folder
--> add to the UnrealTournament.ini in section [Engine.GameEngine] the following entry
--> Add this line to server startup or MapVote mutator list "AXW.AXReplacer"
[Engine.GameEngine]
ServerPackages=UN1p
ServerPackages=AXW2g
ServerActors=UN.UN
Note: do not add AXW as server package.
► Show Spoiler
PPK Silenced Pistol
UZI
Famas G2
SWAT 551
AK47 Assault Rifle
M4 Assault Rifle
Shotgun
Grenade Launcher
Barrett Sniper Rifle
HE Grenade
Light Anti-Tank Weapon 80 (LAW 80)
UZI
Famas G2
SWAT 551
AK47 Assault Rifle
M4 Assault Rifle
Shotgun
Grenade Launcher
Barrett Sniper Rifle
HE Grenade
Light Anti-Tank Weapon 80 (LAW 80)
► Show Spoiler
Enforcer -> PPK Silenced Pistol
Bio Rifle -> UZI
Shock Rifle -> Famas G2
Pulse Gun -> SWAT 551
Ripper -> AK47 Assault Rifle
Minigun -> M4 Assault Rifle
Flak Cannon -> Shotgun
Rocket Launcher -> Grenade Launcher
Sniper Rifle -> Barrett Sniper Rifle
Random replacement near by SWAT 551 -> HE Grenade
UDamage -> HE Grenade
Invisibility -> HE Grenade
Redeemer -> Light Anti-Tank Weapon 80 (LAW 80)
Bio Rifle -> UZI
Shock Rifle -> Famas G2
Pulse Gun -> SWAT 551
Ripper -> AK47 Assault Rifle
Minigun -> M4 Assault Rifle
Flak Cannon -> Shotgun
Rocket Launcher -> Grenade Launcher
Sniper Rifle -> Barrett Sniper Rifle
Random replacement near by SWAT 551 -> HE Grenade
UDamage -> HE Grenade
Invisibility -> HE Grenade
Redeemer -> Light Anti-Tank Weapon 80 (LAW 80)
► Show Spoiler
GYS
Project Coordinator: modeller, skinner and I'm aplying the code :)
Razorback: Modeller
Mr White: Founder of the mod and creator of the base code used for all Agent X Weapons.
Andrew Griffin: Player skinner, creator of the 4 skins in the mod.
Team members:
Snipe: Webdesigner, pr-guy
Mig29Fulcrum: Coder, creator of a class-based system
Defcon: Mapper
Scriptkiddie: mapper
Mike H: Lead beta tester
Project Coordinator: modeller, skinner and I'm aplying the code :)
Razorback: Modeller
Mr White: Founder of the mod and creator of the base code used for all Agent X Weapons.
Andrew Griffin: Player skinner, creator of the 4 skins in the mod.
Team members:
Snipe: Webdesigner, pr-guy
Mig29Fulcrum: Coder, creator of a class-based system
Defcon: Mapper
Scriptkiddie: mapper
Mike H: Lead beta tester
► Show Spoiler
AXW2g - 30/4/2026
--> Compiled for UN1p
--> Removed hard coded replacement logic, now utilizes subclassing via UNReplacer with UN1p
AXW2f - 29-10-2022
--> Compiled for UN1n
AXW2e - 2-10-2019
--> Compiled for UN1e
--> Reduced idle animation speed
AXW2 - 12/4/2018
--> Fixed bot can fire with projectile weapons
--> Added new weapon "UZI"
--> Smooth weapon drop & landing sound
--> Added weapons reloading
--> Code enhancement
--> Added fast weapon fire shake effect
AXW1 - 26/2/2018
--> First version created for UltimateNewNet
--> Compiled for UN1p
--> Removed hard coded replacement logic, now utilizes subclassing via UNReplacer with UN1p
AXW2f - 29-10-2022
--> Compiled for UN1n
AXW2e - 2-10-2019
--> Compiled for UN1e
--> Reduced idle animation speed
AXW2 - 12/4/2018
--> Fixed bot can fire with projectile weapons
--> Added new weapon "UZI"
--> Smooth weapon drop & landing sound
--> Added weapons reloading
--> Code enhancement
--> Added fast weapon fire shake effect
AXW1 - 26/2/2018
--> First version created for UltimateNewNet